At these tiny scales, everything looks like maths and geometry, and not much makes sense! Try to survive the massive barrage of virtual particles and energy inside of an atom's nucleus.

This is almost a normal bullet hell game, but now it's all about size! The arena shrinks, enemies can merge into bigger and bigger forms, and you can shrink down to a tiny and speedy shape.

My highscore is 461800

Made in 72h for the GMTK Game Jam 2024, and the Jam version is still available for windows. The new version has some bug fixes, UI changes and color palette options.

Controls:

W, A, S, D: Move 

Shift: Shrink/Grow

Left mouse button: Shoot (press+hold for rapid fire)

If you don't have a mouse you can also toggle the auto-fire mode in the menu options

Music:

  • HOME - Resting State - 11
  • HOME - The Atlantic Tapes - Chemical Separation
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorOsmago
GenreAction
Made withGodot
TagsArcade, Bullet Hell, Godot

Download

Download
BosonHell_win.rar 27 MB
Download
BosonHell_lin.rar 22 MB
Download
BosonHell_mac.zip 55 MB
Download
BosonHell_JamVersion.rar 27 MB

Development log

Comments

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fun game, like shooting, and changing my scale, but i feel like the circle automatically shrinking just makes the game less balanced than when it just shrinks when you get hit. But maybe i just suck at bullet hells :P

(1 edit)

I considered at least making it not shrink while you wait for the next wave, maybe that would feel more fair! I wanted it to feel like a time limit also to push players to go fast and not just sit dodging bullets.

Thanks for the feedback and thanks for playing!

Fun take on a bullet hell game! Plays great and polished. Great job

(1 edit)

Thank you! This is actually my first game where you "kill" things so good to know that it landed with other people too